Titre | Virtual Reality System for Rehabilitation of Children with Cerebral Palsy : a Preliminary study |
Type de publication | Communication |
Type | Communication par affiche dans un congrès |
Année | 2016 |
Langue | Anglais |
Date du colloque | 27-29/02/2016 |
Titre du colloque | 11th International Conference on Computer Graphics Theory and Applications |
Titre des actes ou de la revue | Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - Volume 1: GRAPP |
Pagination | 306-313 |
Auteur | Michel, Pierre, Richard, Paul , Yamaguchi, Takehiko, Verhulst, Adrien, Verhulst, Eulalie, Dinomais, Mickaël |
Pays | Italie |
Editeur | SciTePress |
Ville | Rome |
ISBN | ISBN 978-989-758-175-5 |
Mots-clés | Adaptive Game, Cerebral palsy, children, rehabilitation, virtual reality |
Résumé en anglais | We present a non-immersive virtual reality (VR) system for the rehabilitation of children with Cerebral Palsy (CP). Our objective is to encourage and motivate children to improve their limb motor control while play- ing a game. Two tasks are available : (1) intercepting or (2) to catching / releasing moving objects using a Kinect sensor. These tasks are achieved via the control of a virtual character placed in a virtual island. A control-display ratio is used to virtually increase the child workspace allowing him/her to reach all the approaching objects. In addition, a dynamic difficulty adjustment (DDA) is used to keep a good motivation level. Furthermore, a virtual coach is provided to support and congratulate the children. Twenty healthy chil- dren participated in a preliminary experiment. The aim was (1) to collect control data concerning performance and workload, and (2) to investigate the effect of the virtual coach. Results show a good usability of the game and reveal a high rat (More) |
URL de la notice | http://okina.univ-angers.fr/publications/ua15921 |
Lien vers le document en ligne | http://www.scitepress.org/DigitalLibrary/PublicationsDetail.aspx?ID=ljGz... |